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Set in the near future, players will be thrust into conflict on the open seas, engaging in top down combat inspired by arcade classics such as 1942 and Missile Command. A pirate conglomeration equipped with the latest military hardware wages an unopposed war of plunder within the vital trade routes of the world. A naval force of modern warships drawn from a unified community of free nations is assembled to meet this growing threat. You are their commander. Players command a fleet of real-world, modern-day fighting ships; directing advanced armaments including anti-air missiles, large caliber naval guns and jump jet interceptors. Quick reactions and tactical decision making will be required to defeat an assortment of land, sea and air based opponents.

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We're working on a few developer diaries for Battle Group. What would you like to see highlighted?

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We're working on a few developer diaries for Battle Group. What would you like to see highlighted?

Our current plan is for:

  • Controls
  • Primary weapons (eg Missiles, Battleship Guns)
  • Secondary Weapons (eg CIWS, Aircraft, Guns)
  • Gameplay inspirations (Missile Command and 1942)
  • Gameplay choices (eg Ship unlocks, Fleet selection, Abilities)
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