Balance of Kingdoms is a competitive multiplayer strategy game with a twist! You must build and balance your kingdom on top of a mountain while attempting to defeat your opponent!
Follow the game to keep up to date with the development and follow @BalanceKingdoms on Twitter!
The game started off with the title "Tippy Towns" as an early prototype which was more focused on building and balancing. We added a mini-game which was called "Battle Mode" to Tippy Towns which proved to be more popular than the singleplayer sandbox so we decided to build a full game around this idea.
The full game will feature many different game modes! We're currently working on the competitive multiplayer mode which will be the main focus for the full game. There will also be a singleplayer campaign and a series of challenges which will unlock new worlds and buildings.
The multiplayer matches will be short, intense battles and players will have a chance to engage in tournaments either alone or as part of a Guild. Players will be able to select a load-out from a list of different siege weapons, defences, buildings and units before each battle. Each match will start with a short "build period" where no weapons can be fired and will give players the chance to create a strong defence and place their chosen weapons strategically.
Matches can be won a number of different ways: completely knocking off the other players town, killing their Hero or forcing them to run out of resource points.
Hello! This week we have been focusing on designing the different kingdoms!
Balance of Kingdoms will feature a number of kingdoms for players to choose from and each kingdom will have its strengths and weaknesses.
We aim to reveal a brand new playable kingdom every month after release to keep things fresh.
Ruled by King Julius Sprinkles II, The Knights of the Sword focus on strong stone buildings and mighty cannons; a well organised and balanced army.
Defender of the Magic Arts, Maggie Mage, commands the Arcane Order - a defensive kingdom - using magic to deflect incoming attacks and towers forged using the toughest metals.
Chief Clive Axebeard is the fearsome, axe-wielding leader of Clan Axebeard, who build flimsy wooden huts but use powerful catapults and brave warriors to crush their enemies.
Characters and kingdoms are subject to change as we are constantly working on them.
Follow us for regular updates on IndieDB and Twitter (@)BalanceKingdoms
Introducing Balance of Kingdoms, a new competitive multiplayer physics sandbox game.
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