Antraxx is a massively multiplayer mech shooter with a heavy emphasis on teamwork and replayability with completely customizable mechs and zones. Boasting multiple game modes and in-depth faction politics and economy systems, allowing you to play the game how you wish. The goal is to create a next-generation isometric game with a completely 3D engine rendering hand-drawn pixel art with dynamic lighting, shadows, positional audio and a refined control scheme. You are also able to create your own zones to share and battle in, providing near limitless sandbox gameplay. While still keeping true to games that inspired us to become game developers it aims to be an immersive, limitless, fun and a creative multiplayer game and is currently in development for web and tablet devices.

Post news Report RSS Antraxx - Live Demo In Two Weeks - Devlog #5

Hello and welcome to our 5th indieDB devlog update! Whats new? Live demo, new mechs designs, destroyable objects and a hell of a lot of code updates!

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DEVLOG update 5

Hello and welcome to our 5th indieDB devlog update!
Whats new? Live demo, new mechs designs, destroyable objects and a hell of a lot of code updates!

LIVE DEMO!

Less than 14 days from now we are holding live demo sessions. We’re testing our server and client capabilities and YOU can be a part of this! How to make sure you’re invited? Easy! All our loyal followers are going to receive an invite through our mailing list. Click the image and sign up already!

register for beta

If you are a Twitch streamer you can show your support on our game development by streaming our game. And since we’re “Twitch Developers” you can even select our game from the dropdown list! Just type “Antraxx” and we will pop up there!

play antraxx on twitch

NEW WEBSITE!

The new website is live and has great new animations and information on there.
We feel like it is a lot more clear on the description and the artwork that fits this description.

antraxx websiteantraxx website 2antraxx website 3

ART UPDATES


MAP UPDATES
Maps that can't be destroyed are boring. All hail the broken barrels!

explosion gif

MECH UPDATES
Say hello to our new upcoming characters: Crow and Mammoth! In the near future Crow and Mammoth will also be implanted in game and as a user you can, as always, swap each individual mech parts with another allowing for extremely modular mech designs!

antraxx mech pixelart game

antraxx mech sketches

PORTRAIT UPDATE
The Tarantula now has a portrait! What do you guys think of our super sick spider mech?

tarantula mech design

ENGINE & CODE UPDATES

Alot of time has been spent on refining the battle system, and heavily optimizing networking for both the client and the server. Packet size has been reduced, the server now fully simulates the game world, has interpolation, prediction and lag compensation. I must thank Valve for a great article on multiplayer networking. All of this is leading upto a demo that will be available for those subscribed to the mailing list and eventually we will release it to the public. It will only feature one, relatively basic map with limited mech loadouts for now - but it will give you a taste of the action to come and help us improve the game through your feedback. If you haven't already, I seriously suggest you subscribe to our mailing list at www.antraxx.com..

I have also been working on improving a few graphical gimmicks and the usual bug squashing, realtime shadows are now heavily optimized, and some post-processing effects (such as bloom) are also in the works. Bloom looks great for effects in dark areas and can make a scene generally brighter, but produces an annoying blurry effect since we use pixel art. I have a workaround in mind, but with so much focus on the demo I have put effects to one side - so it still needs alot of adjustment:

Bloom

Left right: Without bloom

And here's what happens when bloom goes wrong, I present you - Antraxx on acid:

ss 2016 05 23 at 03 01 48

Alongside this, we also have a few videos uploaded to our YouTube channel. Subscribe to be notified of exclusive vlogs and teasers.

Like what you see? Hit start tracking at the top right to get notified on new updates!

THATS ALL!

Thanks again for reading our devlog updates!
Team Antraxx

Comments
Healstation
Healstation

Beautiful art. Looks like it will be a fun game!

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Antraxxed Author
Antraxxed

Thank you! we hope everyone will enjoy it! :)

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gameartdevguy
gameartdevguy

The concept art looks awesome!!! Has a star wars feel to it! Very nice!

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Antraxxed Author
Antraxxed

Haha yeah exactly! thanks!

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Aaron429
Aaron429

Game looks great can't wait to see the demo in action. I also just noticed that your icon is pretty much the same as Interstellar Marines. I'm sure it won't be much of an issue it would just get a little confusing for some people.

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Antraxxed Author
Antraxxed

Hey! Yeah I see now they use the A in the same way. They use the A as their icon also? So far I have only seen their logo with full name.

Reply Good karma+1 vote
Aaron429
Aaron429

Media.moddb.com
Here you go

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