AniTower. Fast paced Fantasy Tower Defence with strong RPG elements.
Thanks for voting and helping AniTower on it's quest to become the 2016 App of the Year. Help this app secure more votes by embedding the widget (or link) we have included below on your favorite sites.
Don't forget to check out (and vote) for other amazing apps in contention. Here are some recommendations:
I finally finished first location which will set the mood for first world.
After finishing concept art, main objective was to add more variety to the ground texture. Simple 'dot' flowers and color variance in texture helped a lot to make scene more natural looking.
Second objective/problem was selecting initial camera angle and lighting. I'm struggling between two options. Frist one with top-left lighting, and second one with bottom-right. Top-right seems to produce more neutral looking scene. On the other hand bottom-left allows for more dramatic look.
Ok, so this are two camera angles of the same scene. Which one seems better to you guys as default camera ?
Additional closeup shot:
Weekly update on AniTower progress. Finaly i've finished logo design. I'm not fully happy with result but it will do for now.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.