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Old school fun meets new school flair - 8bit graphics with real time shadows, particles, bump mapping and more. Gameplay has permadeath but with progression (skills, crafted items, professions, and proficiencies), heavy crafting influence, and more.

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7YRL Alpha v0.4.4 (Mac/OSX)

7YRL Alpha v0.4.4 (Mac/OSX)

Demo 1 comment

Mac/OSX Demo: New Alpha WIP demo with ranged skills, skill recipes, tile animations, doors, and more.

7YRL Alpha v0.4.4 (Windows)

7YRL Alpha v0.4.4 (Windows)

Demo 1 comment

New Alpha WIP demo with Sound effects, ranged skills, doors, tile animations, and more

7YRL Tech Prototype 3 (Mac)

7YRL Tech Prototype 3 (Mac)

Demo

(this is pretty old - v0.3 demo coming later today!) This tech prototype demonstrates the still in-progress engine being developed for 7YRL. It contains...

7YRL Tech Prototype 3

7YRL Tech Prototype 3

Demo

(this is pretty old - v0.3 demo coming later today!) Infrastructure updates since the last demo: Vaults, skill buttons functional, classes, tons of bug...

7YRL Infrastructure Prototype

7YRL Infrastructure Prototype

Demo

New infrastructure features since the last demo include: monster AI (pathfinding and attacking), ActorEmotes, full attack/defend flow with dodging/parrying/blocking...

7YRL (Seven Year Roguelike) pre-pre-pre-alpha demo

7YRL (Seven Year Roguelike) pre-pre-pre-alpha demo

Demo

This demo is not intended to be a playable game, but instead shows off the game infrastructure, including real time shadows, particle effects, animations...