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Vulture Strike (shmup with time travel mechanics) (Forums : Pimpage & Posing : Vulture Strike (shmup with time travel mechanics)) Locked
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Apr 24 2017 Anchor

Hello.

This is Vulture Strike, our shmup with time travel mechanics.

Of course there is more info on our IndieDB page:

Indiedb.com

Steam: Store.steampowered.com

Vulturestrike.com

Edited by: Vulture_Strike

Apr 25 2017 Anchor

the backgrounds do make it look like your traveling through time, but the enemies being the same in both times makes it feel like you switching realities, were there formating is just a little offset. Either way it's a very cool idea, almost like you're playing 2 SHMUPS at once and just tagging out when one gets too hard.

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Im rooting for you, we're all in this together.

Apr 26 2017 Anchor

Hey, thank you for taking a look!

Enemies are not exactly the same, they have a different look and different behaviors in both timelines. I know they don't look that different but if you look very closely you can see the ones from the "destroyed" timeline look rusty and have orange details while the ones from the "nice" timeline look like new and have blue details. It is subtle I know haha.

Thank you sincerely for taking a look! I hope you enjoy the demo!

It would have been awesome to have a completely different set of ships for each timeline but the budget didn't allow that.

Greetings.

vulturestrikeexample1

vulturestrikeexample2


Good day.

A new, upgraded version of our demo has been made available just now.

Improvements include: minor graphical upgrades; increased visibility of player hit-box so it is no longer outshined during Frenzy Mode; improved damage feedback when hitting enemies and minor tweaks on level 3. The new demo is also smaller in size.

Please consider supporting the game on Greenlight if you enjoy the demo!

Steamcommunity.com

Good day, we just updated the Steam demo.

Fixed a minor bug some people experienced and improved the Wormhole visual effect. Also did some balance tweaks on the levels.

Store.steampowered.com

Edited by: Vulture_Strike

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