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[TUTORIALS] Cocos2d-x-JS & Chipmunk physics engine (Forums : Coding & Scripting : [TUTORIALS] Cocos2d-x-JS & Chipmunk physics engine) Locked
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Apr 24 2015 Anchor

Hi all! Here are the tutorial series about Cocos2d-x-JS and Chipmunk physics engine from our team Galante Games.
Enjoy!
Part 0: How to create multiplatform Cocos2d-x-JSB project with CocosBuilder, Eclipse ADT and XCode on Mac? Bit.ly + Chipmunk – Part 1: Creating physics space Bit.ly + Chipmunk – Part 2: Creating static walls and ground Bit.ly + Chipmunk – Part 3: Creating circle physics object Bit.ly + Chipmunk – Part 4: Creating rectangle & square physics object Bit.ly + Chipmunk – Part 5: Creating polygon physics object with PhysicsEditor Bit.ly + Chipmunk – Part 6: Creating static physics object Bit.ly + Chipmunk – Part 7: Detecting collisions Bit.ly luck!

Edited by: galantegames

TKAzA
TKAzA Rightio then...
Apr 24 2015 Anchor

None of the links work, you could always post these tutorials under the Cocos2d Engine to help other devs.
Indiedb.com

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