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Poll: Do you need "turbosquid" for game development content (13 votes)
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"turbosquid" for game development (Forums : 3D Modeling & Animating : "turbosquid" for game development) Locked
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Mar 22 2015 Anchor

Hi IndieDB! I am looking forward on your opinion and thoughts about following idea that I can`t get rid of for a while.

Existing well known portals (turbosquid and alike) don`t have much to offer for game developers. How about having a marketplace focused on game development content? Or categorized for the niche it made for (casual, FPS, top-view, platformers, etc)? How about having options and features like Substance, DDO, PSD sources and LOD`s availability?How about upload via dropbox, googledrive, etc and versioning, storage services?

More thoughts:It looks like dramatic shift in content quality happening by introduction of physically based rendering (PBR), thanks to UE, Unity and others. Step into some kind of standardization of the materials and textures, and models as well.Good quality for real-time graphics are rare on public marketplaces and close to nothing you can find for next-gen (PBR).Unreal doing great job and their quality bar are too high to be published in the marketplace.Only few marketplaces like unity or unreal have valuable assets.
I seek for your opinion and advice.
Whether it make sense to build another stock platform for game development purposes or it is doesn`t make sense and value for 3d community.
Thanks!

hey folks, looking for voters!

DonleyTimeFoundation
DonleyTimeFoundation I like you!
Mar 24 2015 Anchor

All that stuff is great and a good idea. One thing to think about is delivery and how exactly you would convert people from let's say the Unity store to another delivery platform. Right now as I have seen it in action the Unity Store is dead-bang simple to get assets from if you are working in Unity (and Unity is pretty popular). To get someone away from that you would clearly need one of two things - preferably both....

One - clearly superior assets than the Unity store (at least at first). Having things 'close' to what they have or inferior (at least perceived inferior) might get you buried in the sea of competition.

Two - an easy-peasy delivery system people can use and get the assets from. I have no idea what that would be but I suspect someone will invent one at some point.

Overall though - the idea is solid and it will be the execution that really matters.

Hope that helped!

-Tim

Mar 24 2015 Anchor

I voted: I don't get it.
What standards do you envision? Standards in entertainment worry me. I spend now an entire year trying to make something unique.
The unity 3d store has lots of stuff, but all I would buy there are utilities for level design and some shaders. Since not everyone, including myself uses Unity 3D or Unreal (their 5% royalty is outrageous), what exactly will you offer?

Just in case, yes, I am asking. Believe me, I need any help I can get, so I wish you all the best, you may even get a hug or two, once I understand what you will offer.

Mar 25 2015 Anchor

Taamalus wrote: Since not everyone, including myself uses Unity 3D or Unreal (their 5% royalty is outrageous), what exactly will you offer?


In what way is outrageous to charge a 5% royalty of profits for using a Triple A quality game engine previously only licensed for a million dollars, with free access to learning resources content and support. I can't believe the day and age I'm living in sometimes when people think that's a bad deal, I imagine even if it was entirely free people would still find something to complain about and blame.

Mar 25 2015 Anchor

@ StormyAndy - My point is that not everyone is using Unreal or Unity 3D; and it's 5% on the cross, not profit.
It's vitalii_indie topic, and I simply want to know what he might be able to offer.

Edited by: Taamalus

Apr 24 2015 Anchor

Turbosquid is a scam. Their dashboard layout is terrible and makes no sense. Newer sites are much easier to use and see how your models are doing.

Apr 29 2015 Anchor

I'd recommend Orbolt, a marketplace for "smart assets" that can be tweaked and modified procedurally. This is the future of game asset creation and distribution.

Jun 16 2015 Anchor
Ben__Mears wrote:

I'd recommend Orbolt, a marketplace for "smart assets" that can be tweaked and modified procedurally. This is the future of game asset creation and distribution.


Looks like this is too far future.Right now it looks really bad regarding the content.

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