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Tips for beginners | Locked | |
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Jun 4 2014 Anchor | ||
Hi, As a beginner in modding, what are the tips for starting out? I am a C++/Java programmer, and finding a project to start on is difficult, so I have a few questions about modding : 1). If I wanted to create a mod for the game, but cannot find the engine, is it possible to acquire the engine from that game's main files? Thanks |
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Jul 25 2014 Anchor | ||
For game development Java is definitely going to be useful. Unity, Unreal Engine and possibly cry engine (but i'm not sure) all use a version of javascript but also support c# in some cases. Javascript is probably the quickest language to get started in as coming from any other language it takes about 20 minutes to learn the syntax of it. However if you want to start modding its a different story. Personally I skipped modding, at least for the moment due to the fact i'm working off a mac and went straight into unity. So far i've found Unity to be fairly flexible with its only main drawbacks being its lack of BSP brushes that source and Unreal both have. However i've found it relatively easy to get into and am currently using Unity to develop a procedural game to be announce next year on moddb. Hope this helps |
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Jul 25 2014 Anchor | ||
There are engines and games with open code for all languages. No point in poking around every language known to game devs. 1) If you can't find it, it's probbably not open for modding. You can still debug and patch games which lack hacking checks. But that's debugging+assembly skills you'd need. |
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Jul 27 2014 Anchor | |
since when does the unreal engine use javascript? -- My portfolio - Levelism.com |
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Jul 30 2014 Anchor | ||
I believe it uses unreal script a version of javascript, the same way unity uses unity script. |
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Jul 30 2014 Anchor | ||
It does not. Neither of that is correct. Whenever anyone wants to utter javascript they are often wrong and should hold their goddamnned hands in their pants. But seriously, most people have no clue what a javascript is, both of you should take that into account whenever reading statements about it. Edited by: somonels |
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Jul 30 2014 Anchor | ||
Ok i correct my statement after looking at wikipedia, UScript, is very similar to Javascript and so is Unity Script. So my initial recommendation to learn javascript would still be reasonable javascript is still a good place to start considering it shares a lot of similarities with java and java shares a lot of similarities with c++, so it would appear like an ideal stepping stone to the more complex languages. From my experience using UnityScript although it is different to Javascript, for someone who is coming from javascript the syntax isn't scary and its not really much of a jump which was really my whole reasoning behind it. For example I came to unity script from java and c++ and it took me about 30 mins to familiarise with and the rest is just learning the libraries.
Edited by: hugo1005 |
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