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Help with modding and adding a new General, please? (CNCZH) (Forums : Coding & Scripting : Help with modding and adding a new General, please? (CNCZH)) Locked
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Apr 18 2014 Anchor

Hey guys can you help/teach me to...

-create a portrait for my general, or atleast teach me how to display it in the game,
-make it playable in Challenge, without replacing any general..
-make a unit list or something that will show up like this in the game:

(Subfaction) Building
(Golden) War Factory
(Nuke) Battlemaster with Autoloader upgrade from Tank Battlemaster
(Tank) Gatling Tank
(Infa) Assault Troop Crawler
(Infa) Attack Outpost
(Nuke) Nuke Launcher
(Tank) Emperor Overlord

Also,
(China) MiG with an option to fire either Nuke bombs (Nuke) or Napalm (China)

And upgrades that is compatible for all units involved included.

The idea is to mix together all the best units from all sub-factions of China into one general. I know it would be OP but I just want to experience that awesomeness. (If it's good I'll try making a GLA and USA too.. but well, let's just aim low first..)

Anyways,all I can do is to create a faction, edit some of it's .ini's, strings, powers, and the text shown in loading before a skirmish battle (in generals.csf), just like in tutorials I have found around the internet..

Thanks in advance and wish me luck..

Also, is it possible to import Tiberium Wars units into ZH? Or is there anything that can convert it to files compatible with ZH? Or do I have to re-create them for ZH by myself?

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