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Dungeon Invaders (Forums : Development Banter : Dungeon Invaders) Locked
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Oct 31 2014 Anchor

Made with: MonoGame and C#/Mono

Introduction:

I started this project as a way to learn the Steam API and to gain some more knowledge of the MonoGame framework. In the end I settled up with this game I'm developing.

Plot:

Dungeon Invades is a top-down fantasy-based dungeon crawler which mostly composes of using an array of skills that helps you during your invasion on randomly generated dungeons. The goal is to traverse through increasingly more difficult dungeons and defeat the boss inside of it.

Features:
    • Randomly Generated Dungeons (that can be customized in size and difficulty)
    • Play alone or with a team (up to 4 people)
    • Create items using certain creation skills (such as use smithing to create new armor)
    • Use skills to take advantage of certain situations (such as use strength to possibly force open a door)
    • Create custom content (whether it'd be a custom room, custom monster, item, ect.)
    • Custom character creation
Progress Report:
  • Green - Compete
  • Blue - Complete, but buggy
  • Orange - Progressing
  • Red - Working

    • Random Dungeons
    • Monster AI
    • User Interfaces
    • Skill System
    • Graphics
    • Item System
    • Custom Content System
    • Multi-player
Screenshots:

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Nov 10 2014 Anchor

Hey, I'm looking to learn something new. If you're willing to teach me the ropes, you'll have another person on your team. Let me know if you're interested and pm me. Thanks!

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