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Cadalion Online is looking for a new team | Locked | |
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Jul 1 2013 Anchor | ||
We are looking for volunteers we can't pay you Team name - Eruption Entertainment Project name World map Human starter island
Some concept art
See more imagery at our Facebook fan page Facebook.com About the game - Facebook.com Target aim - Free to play downloadable Technology Programming - C++ 3D modeling - Any program as long as long as it can be exported in multiple formats Engine -Unreal Engine 4 Talent Needed: All areas Contact me Skype james_e397@hotmail.com Feedback - Encouraging Edited by: chaoscauser |
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Jul 1 2013 Anchor | ||
Hi chaoscauser, is it really important with experience here because i'm learning modeling and programming, however with your team size i could imagine that experience is really important, thanks in advance anyways, glad if i could help out. |
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Jul 1 2013 Anchor | ||
Sent you an email back regarding that. Still looking for help mainly looking for some concept artists |
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Jul 17 2013 Anchor | ||
Cadalion Online is still looking for members espacially concept artists. The team is really cool, I joined in last month as a 3D modeler and so far I really enjoyed working on this project. Here's an exemple of what I did so far for this project: |
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Jul 21 2013 Anchor | ||
Some new concept art from our new concept artist this is concept art for the second island in the game. looking for a new team again Edited by: chaoscauser |
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Sep 6 2013 Anchor | ||
Hey, |
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Sep 18 2013 Anchor | ||
Still looking for staff possible new 3D modeler joining on Friday |
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Sep 21 2013 Anchor | ||
Looking interesting,pitty that we're not freelancers. |
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Oct 2 2013 Anchor | ||
Cheers ! Edited by: chaoscauser |
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Feb 4 2014 Anchor | ||
Lots of new things up on the games Facebook page Facebook.com . We are also looking for new volunteer staff in all areas as a lot of the current team don't have time to help out with the project. Reply or send chaoscauser a private message if interested. |
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Feb 10 2014 Anchor | ||
Still looking for more volunteer staff mainly concept artists |
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Apr 4 2014 Anchor | ||
New stuff up on the page once again we are still looking for more helpers in all areas |
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Apr 6 2014 Anchor | ||
New environment concept posted today |
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Apr 27 2014 Anchor | ||
Looking for a new concept artist (unpaid) |
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Jul 22 2014 Anchor | ||
Lots of new concept/weapon models created since we last posted Facebook.com Looking for help in all areas as the current team is busy with real life. Edited by: chaoscauser |
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Jul 23 2014 Anchor | ||
I am seriously questioning why you lot seem to require a massive amount of concept artists constantly. I manage my team's concept art department, and we have a steady team of artists and we've never really needed any more. |
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Jul 23 2014 Anchor | ||
Because they never stick around? Just bad luck I guess |
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Mar 25 2015 Anchor | ||
The game is still being worked on we found some new team members recently and some old ones have come back. But we still could do with help in any area if anyone is interested. For all the latest visit www.facebook.com/cadaliononline |
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Mar 25 2015 Anchor | ||
City Of Antekst Royal Palace exterior concept art |
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Mar 28 2015 Anchor | ||
More concept up Facebook.com However we are looking for a new environment concept artist as ours has found paid work. |
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Mar 29 2015 Anchor | ||
5 years in the making (see facebook site), and still on concept art? if you go on that way, the game will never be released. |
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Mar 30 2015 Anchor | ||
Joe we are making other stuff at the same time an mmorpg needs lots of concept |
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Apr 3 2015 Anchor | |
Maybe not about the game, but your site is also in need of redesign... |
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Apr 3 2015 Anchor | ||
Yeah it doesn't even work properly at the moment the site and forum users used to be linked but now it's not so I can't even log in and update the site... Edited by: chaoscauser |
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Apr 5 2015 Anchor | ||
We have found lots of new staff lately but we could use a writer still and a graphic designer possibly someone else on music and a texture artist. www.facebook.com/cadaliononline to see the new stuff. Edited by: Chris_Tunstel |
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