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ANGELS FALL FIRST returns from dev hell on OCTOBER 1st 2015 (Forums : Pimpage & Posing : ANGELS FALL FIRST returns from dev hell on OCTOBER 1st 2015) Locked
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Sep 25 2015 Anchor
Hey there MODDB and INDIEDB people. After a long long time, we are proud to announce that we are releasing our awesome fly-everything-shoot-everything scifi combined arms game. It was one of those games that *you shouldnt make* , but whatever, it got made anyway ^.^ we now implore people to check us out.


ANGELS FALL FIRST RELEASING ON STEAM EARLY ACCESS

OCTOBER 1ST 2015

AFF on Steam Early Access - Tell Your Friends!




You thought we were dead.

But we were not dead.

We were making game.



For more info, visit our website


Angels Fall First is a first person combined-arms sci-fi wargame.

From commanding the battle standing on the bridge of your flagship all the way down to frantic infantry firefights - AFF brings together all the combat you ever wanted.

Featuring tactical team-oriented gameplay and offering a wide selection of weapons, tools, vehicles and spacecraft, AFF focuses on objective-based scenarios with a high degree of replayability, playable both online and offline.

  • Fully operational capital ships with playable interiors which can be destroyed or captured by boarding.
  • Games encompass both fleet and infantry combat - work together to assault spacestations, shipyards and enemy.
  • Huge variety of roles -
  • dogfight in a space interceptor, command a ground assault from the tactical map,
  • assume point to clear a building,
  • hunt with a frigate wolfpack as a lineship captain.

AFF is in development by a small independant team,
in evenings and weekends.

Sep 28 2015 Anchor

The explanation and design are impressive (also really like the name), would love to see it come to light. Just wish the trailer showed some game play...

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Im rooting for you, we're all in this together.

TKAzA
TKAzA Rightio then...
Sep 29 2015 Anchor

Im so pumped for this, been tracking this since forever!

Oct 8 2015 Anchor

So, why didn't you post the game play footage you have on the steam page? It makes me want the game soooooo much more then the intro.

--

Im rooting for you, we're all in this together.

Nov 12 2015 Anchor

How long did it take to make this and how big was the staff? A lot of detail was put into the visuals and that times time...a lot of time! Three years...?

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Shieltresst MeDia

TKAzA
TKAzA Rightio then...
Nov 12 2015 Anchor
mrjohnson78 wrote:

How long did it take to make this and how big was the staff? A lot of detail was put into the visuals and that times time...a lot of time! Three years...?

I believe it was a 2 man core team, with a few contributes over the years, but most the programming and art was done "in house".

Edited by: TKAzA

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