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3d animator/modeler (Forums : Recruiting & Resumes : 3d animator/modeler) Locked
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Sep 28 2014 Anchor

I'm a 3d animator. Self taught with tutorials. Been in gaming business for about a year. Ive modeled main characters. But its not what I prefer. Have experience with low poly creation from either a hires model or sculpt. Animating is what I enjoy doing. I spend countless hours animating. Its my counterstrike. Or for some my Cod. I just dont get tired doing it. My animations work on unity I run test scripts. To test them like jump. Run. Sprint. The last character I created had over 20 animations. Jump was 3 alone. I like an active environment and dont mind criticism as long as its positive. I dont want to start helping on a project where the motivation dies out. Or where people crumble under pressure. The harder something is to accomplish the more I want to do it. I thrive under pressure.

DanaosC
DanaosC 3D Character Artist
Sep 28 2014 Anchor

I like your way of thinking Telekai and I'd sure want to work with someone with that kind of ideology!
We're developing our 5th game title and we'd sure want somone to help us with the modeling and animating of characters.
Could yoy provide us with some of your work? If you are interested in our project, feel free to e-mail us at unicornstd.info@gmail.com
Thanks in advance, cheers!
-Dan

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The Midnight Game
The Midnight Game

Sep 28 2014 Anchor

Hi, i sent you a private message. Please have a look at it and reply if interested or if otherwise.

Sep 29 2014 Anchor

Are you looking for paid, or unpaid work? In any case, it would help a lot to submit a portfolio or previous work.

Sep 29 2014 Anchor

It makes sense about the portfolio and i will definetly put one together. Unfortunately most of my previous work i would rather share directly to the individual that contacts me. As for getting paid im not expecting any compensation unless of course the team is making money off of my work. Then of couse cut me a slice of the pie. Im basically looking to improve my skills even further. I understand the state of indies games and where is at. Everyone wants to make a game and such. i can speak to anyone who wants to get a hold of me on skype. just look for telekai. As of since i made the post certain people have gotten a hold of me and i am interested in 2 of the people that contacted me. Im willing to hear everyone out and show work directly. As much time as i put into animating ive definetly reached a higher peak that most people don't get past. If given the opportunity i want to take myself further. With neither individual having anything to lose because if my work isnt good you don't have to use it and I've gained hours of knowledge that's helping me shape myself. I've spent time studying motion captured animations to increase the quality of my animations and learned to love the f-curve editor its my new best friend. If anyone is looking for just a modeler then i'm not the guy your looking for. I can model and will model for the right project that's far along enough to the point they require new models. But for anyone starting up I don't want to model something and animate it, to have someone have a character that can move and do all sorts of things but have no idea what to do next even after all my animations are ingame because they lack the programming skills to make a game. Anyone can use script a character and have it move and jump. With the right asset in unity most of the work is done for them.

Sep 30 2014 Anchor

I've added you as a contact on Skype.
I'm recruiting for this project: Indiedb.com
I'm interested in seeing what you have to show.
The Lays of Althas : Sundered Order

Sep 30 2014 Anchor

This thread can now be locked as it has served its purpose.

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