Simple Enough for a Child. Powerful Enough for a Developer.

RPGMAKER was born to fulfill the desire of creating an original RPG without programming knowledge. Four years have passed since the release of the previous RPGMAKER, VX Ace. The landscape of gaming, especially for RPGs, has changed greatly. So did the needs of our users. With the latest installment, RPGMAKER MV allows the dreams of many of its fans to come true! RPGMAKER can now create RPGs for MacOSX, Android and iPhone!

Sample Data Included

To help everyone create a game easily, we included some sample datas that you can easily use! We have over 100 Sample Maps, Character Generator Parts and more! RTP is now integrated in the engine to save the users trouble.

RPG Maker MV Feature Map, effect and more, including rich sample data


Javascript to create complex games

RPG Maker MV uses the well known JavaScript, in combination with HTML5 export. By mastering Javascript, you will be able to change the game to your liking, from Battles to Menu UIs. This feature is oriented to experienced developers. You now have the ability to control all parts of the game. No more hidden classes!

RPG Maker MV Feature Javascript scripting


Multiplatform Distribution & Mac Support

You can now create your own RPG Maker games on Macintosh. It will be released at the same time as the Windows version. RPG Maker MV users will be able to build games for the following platforms:

  • Windows/EXE
  • MacOSX/APP
  • Android/APK
  • iOS/IPA
  • HTML 5 for Web Browsers

RPG Maker MV Feature Multiplatform Distribution And Mac Support


Mouse & Touch Input Support

Tired of doing all actions via the keyboard? You can now play your RPG with your finger on touch devices, and mouse on computers.

RPG Maker MV Feature Mouse And Touch Input Support


Large Database

Support for twice as many items as VX Ace for a grand total of 2,000!

RPG Maker MV Feature Large Database


Battle System Modes

With a tick of a checkbox, you can switch from the classic Front View Battle to Side View.

RPG Maker MV Battle System Modes 01 RPG Maker MV Battle System Modes 02


Three Map Layers

RPG Maker MV has an automated upper layer to make it easy to create and edit elaborate maps!

RPG Maker MV Feature Three Map Layers


Higher Screen Resolution

The previous RPG Maker's screen resolution was 544x416 pixels. RPG Maker MV's screen resolution is now 816x624 pixels. The size of all graphical assets (including animations) are now 1.5 times the previous versions of RPG Maker. For example, characters used to be 32x32, and now they are 48x48.

RPG Maker MV Feature Higher Screen Resolution


Introducing Plugin Manager

By adding js files in the project's plugin folder, you will be able to select the plugin in the Plugin Manager. You can see script details, script parameters and the ability to set it ON and OFF. Using Plugin Manager will be much easier to use than the old format. Allowing minimal user interference to prevent errors and easily order the scripts than the previous makers.

RPG Maker MV Feature Plugin Manager


Event Searcher

One of the missed functions from RPG Maker 2003, The Event Search function is back! The bigger your game gets, the more Variables, Switches and Events you'll use. It quickly becomes harder to manage and find specific parameters. Using the Event Search tool will allow you to save time and quickly see all instances of a particular variable or switch!

RPG Maker MV Feature Event Variable Switch Search


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A preview of my Action System. Basic action commands are available to player that offer great advantages in battle at the cost of stamina. Run out of stamina and actions are no longer available to use. Also in video includes my dice roll system, using d6, d4, d10, d12, d20 as multipliers to damage and defense. And changes to my "Empath System", where certain speak commands are limited based on encounter flavor text, such as gentle, neutral, and violent.

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Comments
phetthailand
phetthailand

Plz add engine for android version with out pc.

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GoombaJMR
GoombaJMR

Yay, it included the pictures I submitted! I wonder who added all the other cool stuff...

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RT @DeviousCreator: The start of my dabbles with RPG Maker MV. Fenn Thralham Farm - Work in Progress.. @rpgmakermv T.co

Feb 15 2016

RT @XenwingB: @RPGMaker_MV @rpgmakermv here is one of my areas for my game. T.co

Jan 27 2016

RT @YuuMonMu: Juuuuuust testing out the Skill Learn plugin by Yanfly. =3 @rpgmakermv T.co

Nov 25 2015

RT @theresagaffney: @MithosDOTA @rpgmakermv LETS DO IT

Oct 22 2015

Dev Blog - Skyforge, Part One, Concepts and Sketches - Go.shr.lc via @rpgmakerweb

Oct 21 2015

RT @RPGmakerweb: A Wild RPG Maker Appears... Learn more about the latest version of RPG Maker and preorder today! #gamedev #rpgmaker T.co

Oct 19 2015

RT @pixelnostalgie: Found an awesome website from an even more AWESOME 2D Pixel #Artist @TupelosHoney Pixelgirl.net #retrogaming T.co

Oct 16 2015

RT @Chalgyr: Cataegis: The White Wind - PC Review #Cataegis #PC #Review #TGIF Chalgyr.com T.co

Oct 16 2015

RT @WrathOf314: The new RPG Maker is smooth to use! Check out what we thought of it! @RPGmakerweb @Chalgyr @rpgmakermv T.co

Oct 15 2015

RPG Maker MV trailer: Youtu.be

Oct 3 2015

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