Simple Enough for a Child. Powerful Enough for a Developer.

RPGMAKER was born to fulfill the desire of creating an original RPG without programming knowledge. Four years have passed since the release of the previous RPGMAKER, VX Ace. The landscape of gaming, especially for RPGs, has changed greatly. So did the needs of our users. With the latest installment, RPGMAKER MV allows the dreams of many of its fans to come true! RPGMAKER can now create RPGs for MacOSX, Android and iPhone!

Sample Data Included

To help everyone create a game easily, we included some sample datas that you can easily use! We have over 100 Sample Maps, Character Generator Parts and more! RTP is now integrated in the engine to save the users trouble.

RPG Maker MV Feature Map, effect and more, including rich sample data

Javascript to create complex games

RPG Maker MV uses the well known JavaScript, in combination with HTML5 export. By mastering Javascript, you will be able to change the game to your liking, from Battles to Menu UIs. This feature is oriented to experienced developers. You now have the ability to control all parts of the game. No more hidden classes!

RPG Maker MV Feature Javascript scripting

Multiplatform Distribution & Mac Support

You can now create your own RPG Maker games on Macintosh. It will be released at the same time as the Windows version. RPG Maker MV users will be able to build games for the following platforms:

  • Windows/EXE
  • MacOSX/APP
  • Android/APK
  • iOS/IPA
  • HTML 5 for Web Browsers

RPG Maker MV Feature Multiplatform Distribution And Mac Support

Mouse & Touch Input Support

Tired of doing all actions via the keyboard? You can now play your RPG with your finger on touch devices, and mouse on computers.

RPG Maker MV Feature Mouse And Touch Input Support

Large Database

Support for twice as many items as VX Ace for a grand total of 2,000!

RPG Maker MV Feature Large Database

Battle System Modes

With a tick of a checkbox, you can switch from the classic Front View Battle to Side View.

RPG Maker MV Battle System Modes 01 RPG Maker MV Battle System Modes 02

Three Map Layers

RPG Maker MV has an automated upper layer to make it easy to create and edit elaborate maps!

RPG Maker MV Feature Three Map Layers

Higher Screen Resolution

The previous RPG Maker's screen resolution was 544x416 pixels. RPG Maker MV's screen resolution is now 816x624 pixels. The size of all graphical assets (including animations) are now 1.5 times the previous versions of RPG Maker. For example, characters used to be 32x32, and now they are 48x48.

RPG Maker MV Feature Higher Screen Resolution

Introducing Plugin Manager

By adding js files in the project's plugin folder, you will be able to select the plugin in the Plugin Manager. You can see script details, script parameters and the ability to set it ON and OFF. Using Plugin Manager will be much easier to use than the old format. Allowing minimal user interference to prevent errors and easily order the scripts than the previous makers.

RPG Maker MV Feature Plugin Manager

Event Searcher

One of the missed functions from RPG Maker 2003, The Event Search function is back! The bigger your game gets, the more Variables, Switches and Events you'll use. It quickly becomes harder to manage and find specific parameters. Using the Event Search tool will allow you to save time and quickly see all instances of a particular variable or switch!

RPG Maker MV Feature Event Variable Switch Search

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We are very happy to announce our upcoming game, Ultrastar: Saga. The game takes inspiration from the Paper Mario series of RPGs and is made in RPG Maker. Just like those games, you'll engage in turn-based battles, use various special attacks, and use "Action Commands" to strengthen your blow. You will do this to many enemies as you explore the world of Planet Vearga in over 8 gameplay chapters in your quest to restore the Ultrastar!

In a very different universe, there exists a planet named Vearga, and it is kept in balance by the Ultrastar. One day, the Ultrastar is destroyed by a meteor, endangering the whole world. You and a few party members must travel across Planet Vearga and find all 8 pieces of the Ultrastar and restore it, before the world withers into nonexistence.

You will have to sole many puzzles and complete many trials. You will have to explore and discover the locations of the fragments. Ultrastar: Saga is currently planned for a 2018 release, and we will be showing off much more of the game throughout the year. We hope that you will follow the game's progress through our IndieDB page, website, Facebook page, or Twitter page as we make more and more of the game, and showcase it more. Here is some gameplay showcasing the battle system:

Preview of Action System (Video)

Preview of Action System (Video)

Ultimate Dungeon Monsters

Preview of my Action System. Basic action commands are available to player that offer great advantages in battle.

Video Preview of Talk & Empath Battle System

Video Preview of Talk & Empath Battle System

Ultimate Dungeon Monsters

Preview of Talk Function, called the "Empath System", for battles. It's designed to add flavor and make battles more "Lively". Based on personality and...

Sneak Preview of Procedural Generated Levels

Sneak Preview of Procedural Generated Levels

Ultimate Dungeon Monsters

Video Preview of every level in Ultimate Dungeon Monsters. Listen to a Preview of the EPIC & MAGICAL Soundtrack.

Dragons Nest

Dragons Nest

Ultimate Dungeon Monsters

Dragons are powerful monsters, and rare. Their an Ancient Species of Monsters in Ultimate Dungeon Monsters.

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Plz add engine for android version with out pc.

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Yay, it included the pictures I submitted! I wonder who added all the other cool stuff...

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RPG Maker MV trailer:

Oct 3 2015

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