BooBoo
ProprietaryBooBoo is a fun new programming language with a powerful game API.
Get Metal performance with OpenGL ES, and triple your draw calls, without changing a single line of your OpenGL ES code or shaders.
MoltenGL is an implementation of the OpenGL ES API that runs on Apple's Metal graphics framework. With MoltenGL, you get many of the performance benefits of the Metal framework, while maintaining compliance with the proven OpenGL ES API.
Apps, games, and engines built on OpenGL ES can use MoltenGL to gain the additional graphic performance and functionality available through Metal, unleashing the power of Metal's low-latency rendering to perform up to 3x the number of draw calls as the native OpenGL ES engine, without having to abandon the familiar OpenGL ES API, or rewrite rendering logic and shaders for a different platform.
It's all automatic. You can continue to use a single OpenGL ES API to build apps, games, and engines that run unchanged across multiple devices, platforms, and operating systems, including those that support Metal. MoltenGL automatically detects whether the device supports Metal, and will use it where available. On devices that do not support Metal, MoltenGL automatically downshifts, and transparently uses the native OpenGL ES rendering engine.
This automatic portability even extends to shaders, as MoltenGL will convert GLSL shaders to their Metal Shading Language equivalents, either automatically and transparently at run time, or at development time using MoltenGL's shader conversion tools.
Visit our website for more info, and to download MoltenGL.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No games were found matching the criteria specified. We suggest you try the game list with no filter applied, to browse all available. Add game and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.
Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory...
Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and...