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Real time editing, bump mapping, dynamic lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features the CryENGINEâ„¢ 2 offers.

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Rendering in CE2, Like a photo

Rendering in CE2, Like a photo

News

Advanced tuning for ToD module in Sandbox 2 editor.

Development Update for Miscreated (04/26/2013)

Development Update for Miscreated (04/26/2013)

News 8 comments

A new development update for Miscreated has been posted! It includes the first pre-alpha image of the residential area - it's still heavily a WIP though...

Development Update for Miscreated (03/29/2013)

Development Update for Miscreated (03/29/2013)

News 1 comment

Our weekly development update is now live! This week I discuss the current state of the server as well as the progress on animations (first and third...

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

Players Modelling Tutorial 5 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

WRECKAGE STANDALONE - Gamer Reviews/Videos

WRECKAGE STANDALONE - Gamer Reviews/Videos

News 6 comments

As of now the standalone version of the popular Crysis singleplayer modification Wreckage is available for download.

WRECKAGE - STANDALONE RELEASED

WRECKAGE - STANDALONE RELEASED

News 56 comments

As of now the standalone version of the popular Crysis singleplayer modification Wreckage is available for download.

WRECKAGE - STANDALONE RELEASE DATE ANNOUNCED

WRECKAGE - STANDALONE RELEASE DATE ANNOUNCED

News 7 comments

In April 2012 this single-player campaign will be released as a standalone download.

CryENGINE 3 upcoming titles - ArcheAge

CryENGINE 3 upcoming titles - ArcheAge

News 5 comments

An overview of upcoming CryENGINE 3 titles. Promotion week 3: ArcheAge (which started development on CryENGINE 2)

Testmap release (Not Wreckage!)

Testmap release (Not Wreckage!)

News 3 comments

A testmap I created at the beginning of the planning phase of Wreckage. Edit, copy or use it for whatever you want. (Not playable ingame!)

Progress

Progress

News 9 comments

The first Hoth map is almost finished, but I have big problems with the modelling...

DeLorean in Crysis

DeLorean in Crysis

News 28 comments

Check out this awesome mini DeLorean mod for Crysis!

Using Existing Materials With Custom Meshes

Using Existing Materials With Custom Meshes

Props Modelling Tutorial

This tutorial describes in detail how a modder can use the Autodesk Softimage Mod Tool to link existing CryEngine materials with custom meshes.

Photo to Seamless texture

Photo to Seamless texture

Textures Tutorial 13 comments

How to make a seamless/well tiling texture from a photo and add additional parts to make the texture "your own".

Cryengine Flowgraph Tutorial

Cryengine Flowgraph Tutorial

Mapping/Technical Tutorial 12 comments

This will explain the basics and a bit more advanced flowgraph editing.

Cryengine 2 Mapping

Cryengine 2 Mapping

Mapping/Technical Tutorial 24 comments

This tutorial will tell you how to create your first basic crysis map.