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Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal

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Add media Report RSS Steep parallax bump-mapping with self-shadowing on Android (view original)
Steep parallax bump-mapping with self-shadowing on Android
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Description

This is just a single quad, pretending to be 3D, with bumps and shadows.