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Description

So it's very new build of Xash3D Engine. This pre-release version brings many changes, so if you interested in development of the engine, please try it now and comment what do you think, because there are more things to do before final release, and you have some time to test everything and help to make Xash3D better.

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Xash3D Engine v0.99, build 3887 (outdated)
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shraibikus
shraibikus - - 46 comments

thx, uncle Misha :-)

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Guest
Guest - - 688,630 comments

Misha the best

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Scriptix
Scriptix - - 9 comments

cl_righthand is not working? it is not changing weapon position

cl_righthand 0: I.imgur.com
cl_righthand 1: I.imgur.com
cl_righthand 0 on custom weapon: I.imgur.com
cl_righthand 1 on custom weapon: I.imgur.com

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Scriptix
Scriptix - - 9 comments

*hand position

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nekonomicon
nekonomicon - - 306 comments

This cvar from CS or not?

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Guest
Guest - - 688,630 comments

Hey "best girl" waht I must do of gl txturmode in xash3d android
alias "tx1" "gl_texturemode "GL_NEAREST"
alias "tx2" "gl_texturemode "GL_LINEAR"
alias "tx3" "gl_texturemode "GL_NEAREST_MIPMAP_NEAREST"
alias "tx4" "gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
alias "tx5" "gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
alias "tx6" "gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"

alias "tx8" "gl_texturemode GL_LINEAR_MIPMAP_LINEAR"

alias "tx7" "gl_texturemode GL_NEAREST_MIPMAP_NEAREST"

just the tx7 work why ? :/

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nekonomicon
nekonomicon - - 306 comments

/me male, lol.
Check inverted commas.

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Joshuaortiz698
Joshuaortiz698 - - 229 comments

It now has been removed. Use the command "GL_TEXTURE_NEAREST" and set it to 1

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Qwertyus Author
Qwertyus - - 2,503 comments

Some part of model renderer is integrated in client.dll of Half-Life. This doesn't allow cl_righthand to work properly in Half-Life. But it should work fine in Counter-Strike or Opposing Force.

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Scriptix
Scriptix - - 9 comments

Can i run Counter-Strike on this version?
I can't find code that will add right hand support on client.dll

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Qwertyus Author
Qwertyus - - 2,503 comments

CS 1.3 or earlier.

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Xenform
Xenform - - 12 comments

Missing xen textures :(

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Qwertyus Author
Qwertyus - - 2,503 comments

It's not an engine's problem, I guess. Make sure you have all wad-files installed in 'valve' (xeno.wad especially).

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Xenform
Xenform - - 12 comments

I have the xeno.wad but the floor in the vortigaunt factory its purple with black

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Qwertyus Author
Qwertyus - - 2,503 comments

I checked all Xen maps and all of them have no texture issue. So it still looks like only your personal problem. Are you sure you are using build 3887 currently? Does this problem happen only for 3887? Try this old build:
Moddb.com
If you still have same problem with it, then most probably your files are corrupted or missed. If you have no issue with 2664, then delete your config.cfg and opengl.cfg from 'valve' and try again with build 3887. If the problem presents only for 3887, tell me your PC specs (OS / GPU).

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Guest
Guest - - 688,630 comments

Why can't I enable the developer console? I've tried both -console and -dev in the command line but neither of them are working.

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Qwertyus Author
Qwertyus - - 2,503 comments

Check gameinfo.txt for "secure" "1" line and delete it. Also -dev command in Xash has levels 1-5. Add "-dev x" into your command line.

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FrancoLife
FrancoLife - - 1 comments

I have a problem, I installed version 9.6 because 9.9 did not work, but in this version when I install it when wanting to play it gives me this error "Mem_Alloc: pool == NULL (alloc at D: \ Xash3D \ src_main \ engine \ server \ sv_game.c: 4886) ". how do I solve it? because what he is asking is not in the xash3d that I download

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Qwertyus Author
Qwertyus - - 2,503 comments

Please, describe your problem a bit better. What exactly are you trying to launch (mod/game)? Make sure you have Half-Life's assets properly installed (refer to this manual: Moddb.com). Also do not try to play unsupported mods (like Counter Strike 1.6 or Trinity renderer) or outdated versions of XashXT / Paranoia 2 / Quake Remake with new version of engine.

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Baadis
Baadis - - 4 comments

There's been a problem with the blending of NPCs, with them randomly resetting their blending, especially when firing a weapon (Barney, Alien Grunts, Human Grunts). Did you guys massively change the blending from the last version?

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Rainbowdash98
Rainbowdash98 - - 205 comments

Hey when i shoot crossbow i see a smoke tail behind look like a quake to me

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AllanBoris
AllanBoris - - 5 comments

have trouble with -dev -console not working ?

also first conveyor belt going down into sewage I die automatic in game ?

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AllanBoris
AllanBoris - - 5 comments

oops sorry I got the -dev -console working and the conveyor belt

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AllanBoris
AllanBoris - - 5 comments

No there is something wrong with the conveyor belt going into the sewage (c1a1c) I seem to die for doing nothing halfway down

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FEDE2312
FEDE2312 - - 8 comments

how can i disable the fps?

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