JigLibX, which stands for Jiggle Library X, is a C# port of the physics engine "JigLib" specially designed for XNA. I have upgraded the standard XNA 3.1 version of JigLibX physics library to XNA 4.0. It is available to download here.
To see improvements and changes I have made to the JigLibX physics engine that you can make as well, check out my blog posts here: Jordonmd.blogspot.com
If you have any improvements you would like to share, please comment here and or on my blog posts. Thanks and happy coding! :-D
The initial download had problems. It was missing some files. I have updated it and fixed it so now the JigLibX4.0 download for XNA 4.0 should work. My apologies for the inconvenience.
To see improvements and changes I have made to the JigLibX physics engine that you can make as well, check out my blog posts here: Jordonmd.blogspot.com
If you have any improvements you would like to share, please comment here and or on my blog posts. Thanks and happy coding! :-D
The initial download had problems. It was missing some files. I have updated it and fixed it so now the JigLibX4.0 download for XNA 4.0 should work. My apologies for the inconvenience.