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GameMaker Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record time and at a fraction of the cost of conventional tools! In addition to making game development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.

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Modding is coming to GameMaker

Modding is coming to GameMaker

News 2 comments

Last month GameMaker announced an extension to enable developers using their engine to connect their games directly to mod․io to support the in-game...

40% more content, 25% off the price!

40% more content, 25% off the price!

Undercrewed

Undercrewed is on sale! Check out some of the new additions that I have added over the last few months.

Devlog 13 - New Missions Added to Undercrewed!

Devlog 13 - New Missions Added to Undercrewed!

Undercrewed

New levels have been added to Undercrewed with a whole fresh set of enemies to fight and challenges to face. Read more about it here.

Devlog 12 - New Missions and Enemies Coming to Undercrewed

Devlog 12 - New Missions and Enemies Coming to Undercrewed

Undercrewed

Check out the new tech we have for enemies; emp guns, enemy shields, boarding enemies, new sound tech, new aesthetic bullet changes, more/better debris...

Devlog 11 - New Levels Coming to Undercrewed!

Devlog 11 - New Levels Coming to Undercrewed!

Undercrewed

Introducing new enemies to Undercrewed that can board your ship and teleport around. We have also added a new mechanic for attacking intruders onboard...

Devlog - 10 New Tutorial, Damage Effects, Twin Stick, Beta Branch

Devlog - 10 New Tutorial, Damage Effects, Twin Stick, Beta Branch

Undercrewed

Check out the new features coming to Undercrewed including the first ground based level, better damage modeling, new levels and much more...

We have lift-off! Undercrewed is now in Early Access!

We have lift-off! Undercrewed is now in Early Access!

Undercrewed

Grab your captain hat and your second in command! Undercrewed just launched on Steam Early Access.

New Trailer for Friday's Launch

New Trailer for Friday's Launch

Undercrewed

Undercrewed will be launching on Friday! Come and see the new trailer.

Tales From Windy Meadow - January Update

Tales From Windy Meadow - January Update

Tales From Windy Meadow

The January devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.

Tales From Windy Meadow - December Update

Tales From Windy Meadow - December Update

News

December devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.

Windy Meadow - Map Development

Windy Meadow - Map Development

Tales From Windy Meadow

We put on spotlight the work in progress related to the main map of Windy Meadow, the area where our Visual Novel takes place.

Tales From Windy Meadow - November Update

Tales From Windy Meadow - November Update

News

November devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.

Tales From Windy Meadow - October Update

Tales From Windy Meadow - October Update

Tales From Windy Meadow

Updates related to our plans and recent progress.

Dev Blog [#005] - New rooster of fighters, more visual effects and the dawn of physics

Dev Blog [#005] - New rooster of fighters, more visual effects and the dawn of physics

Project Bullets

Development blog #005 for my upcoming game, Project Bullets. Here I'll show the new rooster of characters (replacing forever the square with legs), some...

Dev Blog [#004] - New Lighting Engine, new characters, graphics and more

Dev Blog [#004] - New Lighting Engine, new characters, graphics and more

Project Bullets

Development blog #004 for my upcoming game, Project Bullets. Here I'll show my new lighting engine, as well as some new characters, changes in the visual...

Dev Blog [#002]

Dev Blog [#002]

Project Bullets

Development blog #002 for my upcoming game, Project Bullets.

Dev Blog [#001]

Dev Blog [#001]

Project Bullets

Development blog #001 for my upcoming game, Project Bullets.

Creating the Firstborn: The Art Pipeline

Creating the Firstborn: The Art Pipeline

Guile & Glory: Firstborn 3 comments

This week we take a look at the art pipeline for Firstborn - how we come up with characters, the tools we use to bring them to life, and the steps from...

Firstborn Lore Breakdown: Human, Firstborn, Unborn - Oh My!

Firstborn Lore Breakdown: Human, Firstborn, Unborn - Oh My!

Guile & Glory: Firstborn

It's been a little while, but the Firstborn development blog is back! This week, we go in-depth with the three mighty factions at play in the world of...

Firstborn - Guardian Hero Breakdown

Firstborn - Guardian Hero Breakdown

Guile & Glory: Firstborn

For this week's blog, we learn all about the upcoming Guardian hero and some of the abilities she can bring to bear against the Firstborn!

Firstborn Pre-Alpha 3 Teaser

Firstborn Pre-Alpha 3 Teaser

Guile & Glory: Firstborn 4 comments

For this week's blog, we take a sneak peek at some of the new stuff coming in version 3 or the public pre-alpha for Firstborn.

Firstborn Dev Play: The Unborn Lord

Firstborn Dev Play: The Unborn Lord

Guile & Glory: Firstborn

With the release of Pre-Alpha 3 for Firstborn drawing closer, I decided to take one last look at the boss fight from the demo, this time in video form...

Firstborn: State of the Game January 2017

Firstborn: State of the Game January 2017

Guile & Glory: Firstborn 1 comment

For this week's blog, we take a look at what's happening with Firstborn in early 2017, as well as some of the features you can expect to see going forward...

Firstborn: Designing the AI

Firstborn: Designing the AI

Guile & Glory: Firstborn

This week we delve into the minds of the Firstborn as we take a look at the design behind their AI.

GameMaker Studio 2 Announced; Limited Beta Access Available

GameMaker Studio 2 Announced; Limited Beta Access Available

GameMaker Studio 2

YoYo Games announces the latest version of its GameMaker 2D game creation software.

GameMaker: Studio Sold

GameMaker: Studio Sold

GameMaker Studio 6 comments

Playtech has recently purchased the popular engine, what can we expect the new owners to do.

Game Maker now available for Mac!

Game Maker now available for Mac!

GameMaker Studio 6 comments

Game Maker, once only available for Windows users, is now available in the App Store on Apple Macs.

Game Maker: Beginner's Tutorial (Part 3)

Game Maker: Beginner's Tutorial (Part 3)

Pixel Lab Games Other 5 comments

The third part of a series of tutorials explaining the basics of Game Maker.

Game Maker: Beginner's Tutorial (Part 2)

Game Maker: Beginner's Tutorial (Part 2)

Pixel Lab Games Other 1 comment

The second part of a series of tutorials explaining the basics of Game Maker.

Game Maker: Beginner's Tutorial (Part 1)

Game Maker: Beginner's Tutorial (Part 1)

Pixel Lab Games Other 8 comments

The first part of a series of tutorials explaining the basics of Game Maker.