Etherium
Real Time StrategyEtherium is a real-time strategy game set in a science-fiction universe, where three factions battle it out for a mysterious and rare resource known as...
Based in Paris, “Tindalos Interactive” is an independent video games studio specialised in online gaming development.
“Tindalos Interactive” is a company created by 2 gamers aiming to develop products for "gamers".
We have for philosophy to refuse giving up to the casual wave in video games to propose games with mature and deep content for regular, hardcore and old school gamers.
We are a human scale company constituted of a small strike team capable of developing games quite freely and with great potential of fun.
About ten persons are currently working on "Stellar Impact", an on-line strategy game set in a science fiction universe where you can play an admiral leading a spatial warship.
Etherium is a real-time strategy game set in a science-fiction universe, where three factions battle it out for a mysterious and rare resource known as...
In Stellar Impact, you command a space battleship in intense tactical combats with team mates. You will have to make tricky maneuvers, elaborate efficient...
An Independent Game Studio based in Nairobi Kenya. Our mission is to make games that make your mind explode!
Crytek is an interactive entertainment development company founded by Cevat, Avni and Faruk Yerli in 1999. The main office is located in Frankfurt am...
Capcom Co., Ltd. (株式会社カプコン ,Kabushiki-gaisha Kapukon?,is a leading international developer and publisher of video games headquartered...
Wandering Samurai Studios is a new game developement company create from Team members of the massive project MechWarrior: Living Legends for Crytek's...
3D Realms is a current video game developer and publisher based in Garland, Texas, formally known as Apogee Software Ltd. The publishing branch is currently...
Dreadlocks is a name of a Prague game studio that was founded in July 2011. Our concept is and was simple: to play, to tell stories by playing, to engage...
I do hope your Battlefleet game that just got announced will not be the same like stellar impact. Are you guys using the Oxide engine for it?