• Register

The Blender Foundation is an independent organisation (a Dutch "stichting"), acting as a non-profit public benefit corporation.

Post article RSS Related Articles
Dev Blog 1

Dev Blog 1

Major Alvega: Times Of Trouble

We are here to present our newest development. Major Alvega: Times of trouble.

Dev Blog11

Dev Blog11

Escape Run

Today we give you some UI updates with our game Escape Run.

Dev Blog9

Dev Blog9

Escape Run

Today we give you some more updates with our game Escape Run.

Devlog 11- Level Design

Devlog 11- Level Design

First Mission

Check out the level design we created and also some changes we made!

My 2nd devlog is out! Come see how I model a brand-new player and rig it!

My 2nd devlog is out! Come see how I model a brand-new player and rig it!

Paddle Battle

Come see how I model a brand-new player and rig it! Please consider subscribing and liking the youtube video, as it would really help my video reach others...

#06 Nata Devlog - Environment modelling tests

#06 Nata Devlog - Environment modelling tests

Nata 1 comment

6th article about our in development 3D game, Nata.

Devlog 06- Prototype

Devlog 06- Prototype

First Mission

Hey,check out this week's article to see the protoype we are working on!

Devlog 05- Asset studies

Devlog 05- Asset studies

First Mission

For this week, check out these asset studies we have been doing!

Devlog 04 - Board game and Game Systems

Devlog 04 - Board game and Game Systems

First Mission

Check out this week's article to see what we have been developing!

Devlog 03- Game Design

Devlog 03- Game Design

First Mission

Watch out for some game design content we have been working on!

Devlog 02 - Moodboards and mock-up!

Devlog 02 - Moodboards and mock-up!

First Mission

Check out this week's article about First Mission!

From Tyrian to beyond - Part 1

From Tyrian to beyond - Part 1

Beyond the Storm

3 weeks to launch! Let's see how the development of Beyond the Storm started, and how things were dealed from the very beginning!

Stick Shootout Early Testing 2.0

Stick Shootout Early Testing 2.0

Stick Shootout

More Guns, More Enemies, More Blood & Chaos... Enjoy!

Stick Shootout Live on IndieDB!

Stick Shootout Live on IndieDB!

Stick Shootout

A New Stick Figure Action Shooter Game Project By RednapGames added on IndieDB... Hell Yeah!

DEVLOG #10 Implemented features

DEVLOG #10 Implemented features

Onis

Today we are back on Varencarres island for final touches on our boat. This logbook will show new mechanics and some bullet points developed on the last...

 DEVLOG #7 Varencarres Island Part 2

DEVLOG #7 Varencarres Island Part 2

Onis

Logbook, day 61, morning We manage to get to the other side of the island.

Cold-Tek Work Has Resumed!

Cold-Tek Work Has Resumed!

Cold-Tek

After a long hiatus, we've resumed work on Cold-Tek! More artwork is being made for backgrounds here.

Spacer Project goes into test on the final version

Spacer Project goes into test on the final version

Spacer Project

Since the last Beta publication, a lot of time has passed. Today we are sending Spacer Project in its final version, as it can be found on Steam, to our...

Retro ARCADE action game comiing soon on Steam !

Retro ARCADE action game comiing soon on Steam !

Spacer Project

Presentation of Spacer Project which coming soon on Steam !

How to make space invaders (Classic Arcade) game in BGE. and python programming

How to make space invaders (Classic Arcade) game in BGE. and python programming

Blender Game Engine Server Side Coding 2 comments

How to make space invaders (Classic Arcade) game in Blender Game Engine and python programming. Basic modelling like 3D pixel art.

Baking normal and ambient occlusion maps in Blender

Baking normal and ambient occlusion maps in Blender

Project OLP Textures

A tutorial about baking normal and ambient occlusion maps inside Blender (and setting them up in Unreal Engine 4)

This is Intalaxy

This is Intalaxy

Intalaxy

The Sci-Fi, RTS & FPS Multiplayer Strategy Game! This is still very *EARLY IN DEVELOPMENT*.

3D embeds with Sketchfab on IndieDB!

3D embeds with Sketchfab on IndieDB!

News 2 comments

We are very excited to be supported here on IndieDB. Sketchfab lets you add a real-time interactive 3D viewer on any of your posts, just by copying and...

Example of a simple gameplay

Example of a simple gameplay

Nucleotide

In this video we will show you new gameplay and camera features.

First NPCs in Nucleotide

First NPCs in Nucleotide

Nucleotide

Today we want to get you to know Gorfs first enemy, a water chicken life form named Aquagallus.

Perfect gameplay camera - Nucleotide | Game development diary #18

Perfect gameplay camera - Nucleotide | Game development diary #18

Nucleotide

In this development diary I'm talking about the new camera implementation, and water physics update.

The holiest diver - Nucleotide | Game development diary #17

The holiest diver - Nucleotide | Game development diary #17

Nucleotide

In this development diary we're taking a first look at diving. It is something you ordinarily learn before swimming, but every Gorf learns his lessons...

Greatest swimmer in the Universe - Nucleotide | Game development diary #16

Greatest swimmer in the Universe - Nucleotide | Game development diary #16

Nucleotide

This development diary is mostly dedicated to the Gorfs amazing swimming technique. While developing it, my goal was to achieve tight and responsive controls...

Death traps - Nucleotide | Game development diary #15

Death traps - Nucleotide | Game development diary #15

Nucleotide 1 comment

In this development diary I am going to talk about death traps. Traps, obstacles, or how ever you would like to call them, will be one of the main aspects...