Blender
3D GraphicsBlender is a free and open source 3D creation suite. It supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering...
The Blender Foundation is an independent organisation (a Dutch "stichting"), acting as a non-profit public benefit corporation, with the following goals:
- to establish services for active users and developers of Blender
- to maintain and improve the current Blender product via a public accessible source code system under the GNU GPL license
- to establish funding or revenue mechanisms that serve the foundation's goals and cover the foundation's expenses
- to give the worldwide Internet community access to 3D technology in general, with Blender as a core
The Blender Foundation has offices in the Amsterdam Blender Institute. Revenues from e-shop and publishing enable Ton Roosendaal and a small staff to work full-time on Blender, organize activities like for Siggraph or the Blender Conference, support development/documention projects, maintain and host blender.org services, and pay for bookkeeping and administration expenses.
The main activities for Blender are organized in boards and projects. You can read about this on our Getting Involved pages.
Blender is a free and open source 3D creation suite. It supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering...
The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...
Dreadlocks is a name of a Prague game studio that was founded in July 2011. Our concept is and was simple: to play, to tell stories by playing, to engage...
3D Realms is a current video game developer and publisher based in Garland, Texas, formally known as Apogee Software Ltd. The publishing branch is currently...
An Independent Game Studio based in Nairobi Kenya. Our mission is to make games that make your mind explode!
We're an up and coming indie game dev studio operating from the official world design capital (Cape Town).
Ritual Entertainment was a computer game software developer established in 1996 and based in Dallas, Texas. It was formerly known as Hipnotic Interactive...
Makers of Cortex Command. A small independent game development studio comprised of a handful of passionate and talented individuals physically scattered...
A good software for drafting projects. The FBX armature pipeline for the Unreal Engine 4 is still a problem.
Please can you make some tutorials for begginers ?
Yes we could have some totorials in this place dedicated to games? :(
I'm really loving Blender... havn't messed with the game engine yet
Awesome stuff :)