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Mobile game developer, doing indie games since 2005

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Regulator City: New team members, new maps, and more fun!

Regulator City: New team members, new maps, and more fun!

Regulator City

Fresh new public demo for the Indie Live Expo 2022 event

Regulator City - Dodge moves, game feel, and mission map on track

Regulator City - Dodge moves, game feel, and mission map on track

Regulator City 1 comment

Improving the gameflow, the visuals, and the mission map in a productive couple of weeks.

Regulator City – Overcoming development struggles

Regulator City – Overcoming development struggles

Regulator City

(New gameplay video inside) - A struggle with Regulator City amounts to a long list of changes and big decisions for the direction of the game.

Regulator City new FREE DEMO (time limited)

Regulator City new FREE DEMO (time limited)

Regulator City

The demo returns with an improved mission-select and progression system and a host of changes and improvements

Demo coming in Steam Next Fest (June)

Demo coming in Steam Next Fest (June)

Regulator City 1 comment

Announcing Regulator City, the upcoming public (free) DEMO and the latest devlog on the development of the game. Get ready to protect your city!

The LAST Residual update of 2020

The LAST Residual update of 2020

Residual

A huge amount of features and improvements have been added since the last update, let's see what the key features are!

Residual opening up the spaceship!

Residual opening up the spaceship!

Residual

New life forms added, a cool way to crashland on a planet like a pro, and a long list of fixes and improvements in this weeks update!

Kickstarter AND new planet graphics

Kickstarter AND new planet graphics

Residual

Residual now has a demo and is on Kickstarter! It also comes with a completely new planet added to the procedural rotation this week.

Residual - Adding sandworms, and adding Depth to Mining!

Residual - Adding sandworms, and adding Depth to Mining!

Residual

A standard Orangepixel Games creature gets it's first appearance in Residual, and the whole mining code and usability get's a front-row seat as part of...

Improving the interface and adding Teleportation!

Improving the interface and adding Teleportation!

Residual

Let's add some teleportation to the game, and improve the whole gameplay flow for players who have no clue what they are getting themselves into! - aka...

Adding Bats and the inside of a spaceship! | Devlog #11

Adding Bats and the inside of a spaceship! | Devlog #11

Residual

Residual sees the addition of Bats, the inner workings of the crashed space ship, and some researching going on in this weeks update!

Swinging towards a public demo | Devlog #10

Swinging towards a public demo | Devlog #10

Residual

Turning static vines/ropes into swingable ones, and polishing the game for a Steam Game Festival public demo !

Space Grunts 2 version 1.8.0 now with many new goodies

Space Grunts 2 version 1.8.0 now with many new goodies

News

Captain, we have encountered a long list of tweaks, changes, and improvements. Systems tell us it's a great time to check out the update and try to survive...

Space Grunts 2 update v1.2.0: We now have Challenges + a WIKI !

Space Grunts 2 update v1.2.0: We now have Challenges + a WIKI !

News 2 comments

A whole new game mode: challenges is introduced, including 8 challenges. A new alternate-route: biodome, and perma-unlockable Buff cards.. that's a lot...

Space Grunts 2 update v1.1.0: Your most requested feature

Space Grunts 2 update v1.1.0: Your most requested feature

Space Grunts 2

The most requested (demanded?) feature.. finally got made.. You can now check out which type of cards are floating in your deck and what to do with them.

Space Grunts 2 update v1.0.0: All main content added

Space Grunts 2 update v1.0.0: All main content added

Space Grunts 2

A short update but an important one, as the game now reaches version 1.0.0 ! Alongside this milestone, the game also launched on iOS today, so you can...

Space Grunts 2 update v0.9.0: Daily Challenges and Dungeons

Space Grunts 2 update v0.9.0: Daily Challenges and Dungeons

News

The game now has Daily Challenges added, the Heroes of Loot Dungeon makes an appearance, and we have a big amount of improvements, fixes and of course...

Space Grunts 2 update v0.8.0: We’re stable captain!

Space Grunts 2 update v0.8.0: We’re stable captain!

Space Grunts 2

Space Grunts 2 Version 0.8.0 comes with a lot of bug-fixing and minor tweaks to possibly make this the most stable update while improving the difficulty...

Space Grunts 2 update v0.7.0: We got Leaderboards!

Space Grunts 2 update v0.7.0: We got Leaderboards!

Space Grunts 2

This weeks update contains a lot of polish ! Polish in the way of statistics, leaderboards, better menus, improved characters, better balancing of fights...

Space Grunts 2 update v0.6.0: Captain, we discovered a Flamethrower

Space Grunts 2 update v0.6.0: Captain, we discovered a Flamethrower

Space Grunts 2

Introducing a powerful flame-thrower, the first batch of achievements, and a lot of improvements left and right in update 0.6.0.

Space Grunts 2 update v0.4.0: Captain, we encounter a big boss!

Space Grunts 2 update v0.4.0: Captain, we encounter a big boss!

Space Grunts 2

Captain, this week we introduce the big bad boss into space, see if you can confront him and take him down. We also have a new arsenal of cards and a...

Space Grunts 2 update v0.2.0 – Comets and Dialogs (Early Access)

Space Grunts 2 update v0.2.0 – Comets and Dialogs (Early Access)

News 2 comments

The second update is here, and it's a pretty big one! Introducing the first game event (Comets) a dialog+tutorial system, save-game and a bigger map amongst...

Can you survive the apocalypse? See how many days you'd survive

Can you survive the apocalypse? See how many days you'd survive

Ashworld 2 comments

The release trailer is here, early-access is available, and we can fish for Sand-worms in the latest version!

Quest for procedural adventures in level generation

Quest for procedural adventures in level generation

Heroes of Loot 2 1 comment

An in depth look at how the dungeons and quests in Heroes of Loot 2 are procedurally generated.

Just a couple of weeks from Early Access release

Just a couple of weeks from Early Access release

News

We are nearing Steam Early Access release, with a fully playable game. Let's talk about the many, many, many improvements over the last few weeks

Farting fire, crooked walls and teleportation

Farting fire, crooked walls and teleportation

Heroes of Loot 2

Finally a new developer video, with commentary and a lot of changes as we enter phase 4 of development: balancing the gameplay.

Cyclops, dark woods, and sharp things

Cyclops, dark woods, and sharp things

Heroes of Loot 2

A huge list of new stuff this week as development enters it's 7th week. The Cyclops returns, an outdoor-area is added, and more sharp stuff ready to damage...

New trailer, and release day

New trailer, and release day

Space Grunts

With the release being January 12th (just a few more days) I decided to create a new trailer, push a final update fixing small things and making the level...

Now with build-in level editor

Now with build-in level editor

Space Grunts

By populair request the game now gets a build-in level editor allowing players to quickly create and play new levels and missions.

Select your character

Select your character

Heroes of Loot 2 2 comments

I should start writing down all the stuff I do all week, because when I finally sit down to write these updates I usually draw a blank to list all the...