A canadian-based independent videogame developer. Currently working on Equilibre - a mobile endless clicker

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Equilibre

Equilibre

Arcade

Do not let a single bag to fall! Tap left, right or tilt your phone to balance the pile of bags. The longer you keep the bags in balance, the more you...

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Nov 20 2017

RT @minionsart: A very sparkly shader :D #gamedev T.co

Nov 20 2017

RT @talecrafter: Me and my bros. #screenshotsaturday T.co

Nov 19 2017

RT @past_cure: Save the date - Past Cure will be released on February 2, 2018! To make your wait a bit easier, we got a little so… T.co

Nov 19 2017

RT @TwoMammoths: The whole terrain in #Archaica is made of 3D meshes with a fancy material. Very convenient to use!… T.co

Nov 19 2017

So, #screenshotsaturday time, huh? What about #Equilibre #indiegame on @FBGameRoom ? Tons of new features!… T.co

Nov 18 2017

RT @more8bit: Mutant wolf with three legs (1/4 less animation work time, indie developer tricks :D) #screenshotsaturday #gamedevT.co

Nov 18 2017

RT @ProjectMQ: #IndieGame @ds_detective is next for #IndieFeatureFriday, made by @spookydoorway's 4-person #IndieDev team from Gal… T.co

Nov 17 2017

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Nov 17 2017

RT @GreyAlien: Shadowhand has an official launch date of Dec 7th, gasp! Wishlist on Steam: Store.steampowered.com Blog post for p… T.co

Nov 17 2017

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