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Add job Report 3d modeler and animator at Hard-Boiled Software

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Posted by Killingmyfriendgame.com on

Killing, My Friend

Killingmyfriendgame.com

Killing, My Friend is a first person co-op arcade shooter with the over-the-top movie realism and stunts of classic action movies. The game pits four action movie stars against hordes of extras, lieutenants, henchmen, and arch-nemesis. Each map is a cliché movie gunfight setting where players team up and battle it out alongside other players online or locally. With an emphasis on style, the players attempt to complete a variety of gameplay objectives and survive to the end. At the same time they compete with their fellow action movie stars to get kills while performing stunts to quickly build their Fame.

Hard-Boiled Software

Hard-Boiled Software LLC is a start-up game devolvement company made of up mod developers and industry veterans with experience stretching back over 15 years, including the minds behind the successful mod Action Half-Life and veterans with AAA experience. The team is highly motivated to take that expertise and creativity and turn them into a game with the quality of a AAA title on an indie budget. And we are always on the lookout for like-minded individuals with the passion, creativity, and professionalism to accomplish that with us. That being said, because we are a new startup we are mostly targeting people new to the professional game industry: students, recent grads, layoffs, and mod developers. But we are more than happy to work with any professionals or industry vets that share our passion and want to lend their time for compensation later.

Compensation

We are currently looking for additional team members who are willing to work for compensation upon a successful Kickstarter and/or residuals based on a percentage of what the game makes post launch for a set amount of time. Think of it as a high intensity, schedule driven mod team with compensation at the end. Sign up as an independent contractor with a clear definition of your compensation and sign our NDA. Put in 5-10 hours of work a week and meet deadlines. Be a proactive and responsive communicator. Be professional and willing to take direction from the designers and leads.

Recruitment
We’re looking for an animator with a passion for games. Everyone on our team believes in what we are doing and where we are going with it. Great communication skills are important and you must have decent grasp of English grammar, and be consistently available through email. The self-motivated and proactive are a priority. Professionalism is key.(Psst, this is where we remind you this isn’t actually a mod. People are counting on you.) And lastly, creativity and the ability to collaborate. Everyone on our team contributes to the design of the game to some extent, and you must be willing to give and take constructive criticism.

Position Available

3D Modeler and Animator with a primary focus on 1st person view models and animation for a first person shooter.
• Experience rigging and animating bipedal characters and weapons
• Technical understanding of animations and their use for player feedback
• Strong skills with Maya or other 3D animation program
• Experience with view models for a FPS a big plus
• Experience with Unreal and the ability to import animations and set up animation trees a plus!

We will be evaluating all applicants based on their resumes and portfolio submissions. We would like all applicants to submit a small portfolio of recent work, demonstrating their skillset. Released mods or game are great, and unfinished and student projects are also acceptable. Let us know what you contributed to any videos, screenshots, or game builds, you use for examples. Also, feel free to ask any questions at all. We intend to respond to all applications, and would love to answer any question you might have!

Thank you,
Dwayne Douglass aka oddjob (Project Lead)

To Apply

Our website can be found here: Killingmyfriendgame.com] If you are interested in joining our team please send a resume and portfolio to dwaynedouglass@hard-boiledsoftware.com.. Please use the subject line “Killing, My Friend - ” to indicate your desired position.