MONOTHETIC
4 members DeveloperMONOTHETIC is a San Francisco-based design studio with focuses in creating independent video games and applying good design aesthetics to various products...
Gearbox Software is an award-winning independent developer of interactive entertainment company based in Frisco, Texas.
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MONOTHETIC is a San Francisco-based design studio with focuses in creating independent video games and applying good design aesthetics to various products...
Dastan Games is a young indie game studio based out of India consisting of two game developers! We aim at creating games with considerable depth, engaging...
Four cool people without beards, from four different countries, livin' it up in Montreal. One designer, one artist, two programmers. We like exploring...
By the end of 2005, Philippe THIBAUT (designer of historical videogames Europa Universalis, Pax Romana and Great Invasions) and Philippe MALACHER (AGE...
Entrada Interactive is an established software company that is currently working on a DayZ inspired post-apocalyptic survival-based game titled Miscreated...
We are a small, independent studio from Austin, Texas with a passionate team and some great games. Because we're indie, ANY help we can muster to get...
A developer of adventure games including Murder In Tehran's Alleys 2016 , Murder In Tehran's Alleys 1933 , Devil In Capital , Forgotten Sound series...
A Swiss company focused on innovation and quality, Logitech designs personal peripherals to help people enjoy a better experience with the digital world...
Warhorse was founded in 2011 by Dan Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR (Original War, UFO:* trilogy). We are a...
Mechanist Games may be based in Xiamen, Fujian, China, but our employees come from throughout both China and the world. Our multicultural work environment...
SeithCG is a one-man studio founded by Lionel "Seith" Gallat, based in the south of France. SeithCG's website offers animation tools that have been used...
Marauder Interactive is dedicated to creating visceral, challenging, and gameplay-driven indie games. Formed in 2013, the company brings several years...